Turn any picture, shape or 3D model into a real, clicky mechanical button
by Babah3D Flat button 3D Model Cut · Beta MX switch compatible
A complete walkthrough of every panel, card and export option,
plus printing and assembly notes.
Clicker Wonderland is a browser-based 3D design tool that builds a working desk clicker around a real mechanical keyboard switch. You choose a shape, upload a picture, or import a 3D model you already own; the app generates two printable parts plus the pocket, plate cutout and stem socket that hold an MX style switch between them. Print the two parts, push a switch in, and you have a physical button that clicks.
Every design is exactly two printed parts plus one bought switch. The button (also called the top or cap) is the part that moves. The base is the part that stays still and carries the switch. Between them sit a plate cutout that the switch clips into, a switch cavity under that plate, a sliding guide surface that keeps the press straight, and a cross shaped socket that grips the switch stem.
| Mode | What it does | Choose it when |
|---|---|---|
| Flat button stable | Builds the clicker from a clean built-in shape or a picture you upload. Nothing to import and nothing that can fail geometrically. | Almost always, and always if you are new. Logos, names, icons, cute shapes. |
| 3D Model Cut beta | Takes a 3D model you already own and turns the model itself into the clicker, split into two halves around one switch along a seam you define. | You have a .glb, .gltf, .3mf or .stl you want to make clickable. Expect to spend time on the cut. |
Designing needs no account — build the whole thing, look at it from every angle, and change your mind as often as you like. Saving a printable file is what needs one: a free account, signed in with a one-click link by email or with Google, and there is no password to remember. Each printable file you save spends one of your downloads, so it is worth getting the design right in the preview before you export. Your design is saved in this browser, so signing in never costs you the thing you have just made.
The app keeps your current design, which cards you had open, whether you have seen the tour, whether you have seen the coach card, any 3D model you imported, and any font file you added to letter a design — all in this browser only, and nothing is uploaded. All of it lasts as long as this window: a refresh brings your work back exactly as you left it, and closing the window starts you fresh. Custom fonts are no different — the font file never leaves your machine, and the design that uses it is rebuilt with that font after a refresh. Under Fine-tuning — Your data (or in All controls) there is a single Delete everything stored button; after it runs, the app verifies each item really went and reports anything that did not. That deletion cannot be undone.
The 3D viewport is central and full-bleed. Controls live in a side studio panel (desktop) or bottom sheet (phone) of step-by-step group cards. The mode pair sits in the top dock, the bottom dock offers starting and printing actions, and the Ready to print beacon sits at the top — top right on a computer, centred on a phone.
At the top sits the mode pair: Flat button and 3D Model Cut · Beta. Below it, step-by-step group cards open in sequence as you confirm each step with Looks right →. Tapping any card header jumps back to revise that step.
| Group Card | What lives there |
|---|---|
| Start | The choice to start from a picture or a clean built-in shape. |
| Your picture (picture flow) | Upload dropzone, background removal, colour count, and finish style (Flat, Sticks up, Dome, Slant edge, Soft edge). |
| Your button | Shape outline (follow picture or 22 clean shapes), How big? slider, shell fit (Top hugs base / Base hugs top), body colours, edge look (Rounded, Beveled, Square) and smoothness, click offset. |
| Features | Add text, letter style, font upload (.ttf, .otf, .woff), lettering style (Stands proud / Carved in), and 2x2 accessory toggles (Keychain, Magnet, Lanyard slot, Ring hole). |
| Fine-tuning | Switch fit parameters, maker's mark signature, stored data management, live print status, and Print my clicker. |
| 1. Your 3D model (3D Model Cut) | Model upload (.glb, .gltf, .3mf, .stl), model colours (keep source colours or flatten to printable). |
| 2. Choose cut (3D Model Cut) | Pictured cut styles: Quick flat cut, Intersection cuts (3 planes with drawing tools), Centre plug, and model size. |
| 3. Features (3D Model Cut) | Place switch on model (or Auto-fit / Centre), Keychain, Magnet, Lanyard slot, Ring hole. |
| More options & All controls | Advanced settings behind each card's + More options door; panel footer link opens the All controls sheet for full access to every parameter and preview switch. |
The circled i next to a control opens a short note that explains it in cases rather than paragraphs — what each option does, and what to change when the printed result is wrong. This guide reproduces the substance of those notes in place.
Drag to orbit, scroll to zoom, right drag to pan. The viewport is interactive beyond the camera: you can drag the keychain loop around the rim, drag the pink handles that resize a cut region, right click an artwork piece to change how that one piece is finished, and click a spot on an imported model to place the switch there.
For keyboard users the viewport exposes a component menu: press Enter, the Menu key, or Shift+F10 to list every part of the design and every action available on the selected one. Arrow keys nudge the selected part, Delete removes it, and Escape clears the selection or closes open sheets. Two skip links at the very top of the page jump straight to the 3D preview or to saving and export.
At the top of the screen — top right on a computer, centred on a phone — the Ready to print beacon reports live whether the current design is printable. Tapping Print my clicker in the bottom dock or in Fine-tuning opens the print sheet with all save and share actions. Chapter 16 covers how to read the checks in detail.
The top dock above the viewport provides an always-visible choice between two design modes:
| Option | Meaning |
|---|---|
| Flat button | Classic buttons built from a clean built-in shape or an uploaded picture. Start here if you are not sure. |
| 3D Model Cut · Beta | Any 3D model becomes a whole clicker — you cut a seam and the model's own halves click. It asks for an imported 3D model (.glb, .gltf, .3mf, .stl), a cut style, and switch placement. |
Switching modes does not throw the other mode's work away. If you switch to 3D Model Cut and change your mind before importing a model, simply tap Flat button in the top dock to return.
Twenty-two built-in outlines in a 7-column grid, each one a single tap that rebuilds the model: Circle, Rounded square, Squircle, Hexagon, Capsule, Oval, Egg, Diamond, Shield, Cookie, Clover, Heart, Flower, Star, Cloud, Kitty, Bear, Bunny, Duck, Ghost, Mushroom and Butterfly. Clean shapes give a reliable guided fit and need no picture at all.
Surprise me rolls a whole design — shape, size, colour pair and keychain — and leaves every other setting you have chosen alone. Press it again for a new roll.
Drop a PNG, JPG or SVG onto the upload field, or tap to choose one, and the app traces it into a printable outline. A transparent PNG works best, because the transparency is the outline.
Sets the starting finish for every traced piece; any single piece can be overridden afterwards.
| Finish | Result |
|---|---|
| Flat — level with face | The artwork sits in the surface, distinguished only by colour. |
| Sticks up — straight sides | Extruded straight up off the face. |
| Dome — rounded pillow | A soft dome pillow profile. |
| Slant edge — beveled | Extruded with an angled edge. |
| Soft edge — filleted | Extruded with a rounded edge. |
In the Your button card, Follow my picture makes the outline of your picture the outline of the button, sized by Outline backing — the plain border added around and between picture pieces, 2.5 mm by default. Clean shape keeps the picture inside a built-in shape instead, sized by Picture size inside the shape (%), which leaves a clean border between the artwork and the perimeter.
If a newer tracing algorithm becomes available for an uploaded picture, a banner appears in the Your picture card offering Re-trace so you can upgrade the outline with one tap.
A traced picture comes apart into pieces, and every detected piece is listed in the settings. Select one and change it, or right click the piece directly in the 3D view (keyboard: select it and press Enter) to make it raised, engraved, domed, or a separate moving button with its own switch. Apply selected settings to all pushes one piece's settings across the whole picture, and Use one automatic switch hands the decision back to the app.
The piece you mark as the moving button becomes the visible top of the clicker; the app generates its mechanical backplate, MX socket and matching switch housing underneath. Size may be raised automatically within the 118 mm limit to make the mechanism fit — anything larger than that is rejected.
| Preset | Width | Notes |
|---|---|---|
| Keychain | 42 mm | Also switches the keychain loop on. |
| Desk | 60 mm | The default, and the friendliest first print. |
| Chonky | 82 mm | A palm-sized slab. |
Each preset also sets a matching wall thickness and switch cavity. None of them is a lock — every slider below still moves.
Sets the width across the longest side of the button, from 30 to 118 mm, with an exact numeric input beside the slider. The slider's minimum adapts to the shape you chose so the switch socket never leaves the silhouette, which means every value the slider offers is a value that builds.
One palette pick sets the Button and Base colours together; the two colour wells below override either one on its own. There are 28 palettes: Sakura, Mint, Bubblegum, Midnight, Lavender Dream, Peach Sorbet, Ocean Wave, Lemonade, Strawberry Milk, Matcha Latte, Blueberry, Cotton Candy, Sunset, Forest Walk, Flamingo, Taro Boba, Mango Tango, Cloudy Sky, Rose Gold, Cherry Cola, Pistachio, Grape Soda, Vanilla Cream, Coral Reef, Panda, Neon Pop, Clay and Sand, and Sea Glass.
Button and Base set the main body colours. An uploaded picture may add simplified source colour regions to the Button in the 3MF file; starter icons and text stay the Button colour unless you give the text its own. Each part keeps its colour all the way into the .3mf, so your slicer asks for filaments rather than handing you one grey lump. A plain zip of STLs carries no colour at all — that is the format's limitation, not the app's.
| Fit Style | What it looks like |
|---|---|
| Top hugs the base (classic) | The button's skirt shrouds the base. |
| Base hugs the top | The base wall rises around the button, which slides inside it like a plunger. |
A fuller shell hides more of the mechanism; a lighter one prints faster and uses less filament. Either way, the outer look is finished with the edge treatments below.
On the Your button card, Edge look lets you choose between Rounded, Beveled, and Square. When Rounded is selected, Smoothness offers three presets: Subtle (0.5 mm), Medium (1.25 mm default), and Max (2.5 mm).
In the More options door and All controls sheet, three edges can be adjusted independently: Button top, Base top and Base bottom. Each gets its own choice of Sharp, Fillet or Chamfer, an amount in millimetres, and a row of preset values from 0.00 to 5.00 mm.
Each edge card shows three numbers: Requested (what you asked for), Safe estimate (the largest value the app is confident about at this size), and Applied (what actually got built). Values above the safe estimate stay visible and selectable — they are marked as risky, not blocked, and they are still tested. If a build fails validation the last verified settings come back and the affected edge card is named, so a bevel that got trimmed says so rather than quietly coming out different. A green status line confirms when the current settings are watertight, manifold and exportable.
Type a name, a date or an initial into Add text on the Features card. Multi-line text is supported by pressing Enter. Twenty-three fonts are built in under Letter style, grouped by feel: rounded and soft styles, classic block, fairytale, princess and storybook, playful, bubble and comic, handwritten, brush and script, elegant and western serifs, condensed poster, chunky, marker, Georgia, Times, Trebuchet, Verdana and two monospaced faces. You can also load your own .ttf, .otf or .woff directly on the card; it is traced locally, never leaves your machine, and lasts for the session.
| Control | What it does |
|---|---|
| How letters sit | Stands proud (raised) stands off the face; Carved in (engraved) is recessed 0.8 mm into it. |
| Text colour | The colour of the letters in the exported file. |
| Engraved colour | For engraved text only: paint the recess walls and floor with the Text colour, or leave them the Button colour. |
| Text size | Letter height in millimetres. 8.0 mm by default (in More options). |
| Curve | Bends the line into an arch with a positive value, or a valley with a negative one. Zero is straight — useful for following a round rim. |
| Rotate | Turns the whole line in degrees. |
| Move text up/down and left/right | Slides the letters anywhere; they stay on the face automatically. |
Raised text is its own colour region in the exported file. Engraved text can colour the recessed cut faces too, so a slicer can recolour it either way.
Accessories are toggled in a compact 2x2 grid on the Features card: Keychain, Magnet, Lanyard slot, and Ring hole. Switching on Keychain or Lanyard pops a brief ~2.8-second hint confirming that you can drag the attachment point directly along the edge in the 3D viewport.
Tick Keychain and a loop appears on the rim, sized for a keyring, split ring or lanyard clip. Hole size defaults to 4.0 mm. Loop position slides it around the edge in degrees, where 90 is the top, 0 the right and 270 the bottom — or just drag the loop around the model in the 3D view. Loop height raises it off the print bed.
Adds a pocket in the underside of the base for a disc magnet — hidden from outside. Set Magnet size and Magnet thickness to the disc you own; 6x2 mm and 8x3 mm neodymium discs are the classics. Clearance for glue is added automatically. Glue the magnet in after printing and you have a fridge clicker.
Carves a channel through the base so a real metal split ring can be threaded through it. The see-through ring in the preview is a guide showing where the metal will sit — it never prints. Set Ring size and Wire thickness to the ring you actually have. Position slides it around the edge, Sink into the body sets how deep it bites (it must pass all the way through the edge to hook on), Lift raises it, and Stand the ring upright turns it through ninety degrees.
A wide flat slot through the rim for a strap or cord. Use it rather than the round keychain hole when the clip is too wide for a hole — a lanyard clip usually is. Slot position works in the same degrees as the loop, or drag it directly in the 3D view.
Under More options, two shallow pockets in the underside of the base accommodate a standard bar or safety pin, glued in after printing. It shares the underside with the magnet pocket, so turn one off to use the other. The print checks verify the wall left around every pocket you add.
Three switches in the All controls sheet (and More options doors) change what you see and nothing else. None of them touches the exported files.
| Option | What it shows |
|---|---|
| Animate Assembly | Lifts the two printed parts apart so you can see how they fit together. |
| Cross Section View | Slices the model open on screen so you can see the switch pocket, the walls, the travel and the click mechanism inside. |
| Print colours | Repaints the preview with the colours the exported file actually carries — one colour per filament, instead of your model's lit shading. Use it before you export if a colour matters. |
These are the numbers that decide whether the printed clicker feels right. Most designs never need them; a printer that runs tight or loose needs two or three of them.
| Control | Default | What it does |
|---|---|---|
| Plate Cutout | 14.0 mm | The square hole the switch clips into. 14 mm is the universal MX fit and suits Cherry, Gateron and Kailh. If your switches are loose, make the hole smaller; if they are too tight, make it bigger. |
| Switch Cavity | 7.2 mm | Pocket depth under the switch plate. 7.0 mm and up fits any MX switch. Deeper also makes the whole base taller. |
| Wall Thickness | 2.5 mm | The perimeter wall around the button. Thicker is sturdier but leaves slightly less room inside for the switch. |
| Guide clearance | 0.60 mm | The sliding gap between the two printed parts; 0.60 mm suits most printers. Raise it if the print binds, lower it if it rattles. The snap bump grows with the gap, so the click stays crisp either way. |
| Press travel room | 4.0 mm | How far the top can fall before the two guide shells touch. 4.0 mm suits a Kailh BOX White, which has 3.6 mm of travel; Cherry MX can go lower for a shorter clicker. |
| MX-cross socket fine-tune | 0.00 mm | The grip on the switch's cross stem. Raise it if the cap grips too hard, lower it if the cap is loose. At 0.00 the print allowance is 0.20 mm; the socket is a 5.65 mm solid boss with a plain female cross that holds by friction, and it always sits inside the 6.6 mm moving BOX stem envelope. |
Tick Sign the inside of the base and type your brand. It becomes raised lettering on the floor of the switch pocket — your signature on every print, invisible from outside.
On the Your button card, Where it clicks (mm from centre) provides X and Y range and numeric inputs, plus a Centre reset button. This moves the click point away from the middle of the button for asymmetric shapes or corner clicks. The offset is clamped dynamically to the model's footprint so the switch always stays inside the walls.
Everything the app has kept in your browser is listed under Fine-tuning / All controls with a Delete everything stored button. See chapter 2.
3D Model Cut turns a 3D model you already own into a clicker that splits along a seam you define. It is in beta and guides you through four sequential group cards: 1. Your 3D model, 2. Choose cut, 3. Features, and Fine-tuning.
Drop a .glb, .gltf, .3mf or .stl onto the upload card. GLB, GLTF and 3MF keep their source colours. Colourless STL files are assigned a two-tone moving top and stationary bottom automatically so you can tell the halves apart.
Colours chooses how colour reaches the file. Keep the model's colours shows every shade on screen and carries the paints underneath the lighting — but a white highlight on yellow prints yellow, because a printer lays filament and cannot lay a highlight. Flatten to printable picks printable colours for the screen too, so what you see is what exports. Turn on Print colours under All controls to see the exact paints.
Foot trim (in More options) flattens the underside so the body can stand on its own. At 0 percent the model stays whole with no slice taken off the bottom; raise it only if you want a flat foot. A model you intend to print on its seam face does not need a foot at all.
Three pictured buttons on the Choose cut card offer different ways to split the model:
| Method | What it does |
|---|---|
| Quick flat cut | Slices the model straight across at one height with an adjustable Cut height slider. On a rounded shape — an egg, a gem, a bun — it is the right answer. Try it first. |
| Intersection cuts | The drawing editor. For models where a level slice fails: the button that should be one ear rather than the whole head, the lid that stops short of a handle, or complex sculpts. |
| Centre plug | Creates a round moving plug using only the top view with an adjustable Plug diameter slider, giving a fast starting point to refine. |
Switching between methods keeps your sketches: Quick flat cut retains them and they can be re-enabled for an intersection later.
Tap Place switch on model and click a spot on the 3D model, or use Auto-fit and ↺ Centre for fast alignment. Exact X, Y, Z coordinates and nudge arrows are available behind the More options door.
Z drop lowers the switch interface into the model. What happens underneath is set by Z-depth behaviour: with Two parts, extended stem, the top receiver reaches down to the lowered switch; with Top sinks into bottom, the moving part nests into a cavity instead.
Accessories (Keychain, Magnet, Lanyard slot, Ring hole) are toggled directly on the card with live drag hints.
| Control | What it does |
|---|---|
| Horizontal cut height | Where a flat seam sits. The available range is set by the switch below the cut and the shell above it. |
| Seam gap | The gap along the seam itself. 0.30 mm by default. |
| Lip clearance | The gap at the guiding lip. 0.20 mm by default. Raise it toward 0.70 mm if the button binds on your printer. |
| Tip over (two axes) and Spin | Orient the imported 3D model before drawing projected cuts. Turning the model first is often easier than drawing around an awkward angle. |
An intersection cut lets you define where the moving part is from up to three directions at once, and the button becomes the part that all of them agree on. Draw a circle on the top view and a band on the front view, and the button is the piece that is inside both.
Choose Intersection cuts on the Choose cut card. The view swings face on to the plane you are drawing and locks orbit so dragging draws strokes. The model rebuilds cleanly when you tap Apply cut.
Three views of the same model: XY · Top, XZ · Front and YZ · Side. Each keeps its own drawing, and each narrows the moving part further. Most designs need only XY. Switching planes preserves sketches on other planes, and the final cut uses the common overlap of every enabled plane.
Centre plug fills the top view with a round region. It arrives three-fifths of the way across whatever you imported, scaling with the model. It is an ordinary region — everything in this chapter applies to it.
| Tool | How it behaves |
|---|---|
| Select | Drag inside a region to move it, or drag pink handles to reshape it. |
| Rectangle | Press and drag corner to corner. Both corners stay draggable afterwards. |
| Circle | Drag out from the centre. Adjust by handle or shape size number. |
| Lasso | Freehand drag, released to close the loop. Fastest way around a complex 3D sculpt — an ear, a tail, a snout. |
| Polyline | (In More options) Click once per corner. Press Enter or Finish polyline to close. Hold Shift to snap to 45 degrees, Ctrl to turn snapping off. |
| Line | (In More options) On Front or Side plane, a single straight line creates a tilted split. |
| Paint | (In More options) Brush selection on and off freehand. Painted areas convert to draggable, point-editable regions on release. |
Magnetic edge makes drawing tools cling to the model's real silhouette. Trace outline selects the entire silhouette in one press.
With Select active, drag inside a region to move it, or drag a pink handle to reshape it. Alt+click an edge adds a point; Alt+click a handle removes one; Delete removes the active region.
Finished shapes become numbered chips under Selection regions. Click a chip to edit it or its cross to remove it. Undo last region steps back one shape. Clear active plane empties the current plane. Cancel discards changes and restores the previous cut.
Every new shape either joins the selection (Add) or is carved out of it (Subtract). The first shape on a plane is always additive.
Depth is a choice on the top plane only. Automatic depth puts the floor at the switch-aware seam. Turn it off and Button floor sets how deep the button reaches. Flat floor cuts level; Follow surface keeps the button a lid of uniform thickness following the model's outer skin.
Wall draft leans the cut wall so parts separate cleanly upon pressing. Cut clearance sets the sliding gap for this cut alone.
Under the editor, a line reports mechanism clearance in real time (e.g. Switch at x 0, y 0, seam 26.5 mm). It confirms whether the switch fits, warns if there is no room for the guide lip, or indicates if regions need adjusting.
Apply cut executes the geometry boolean. The button enables once an active plane holds a closed region. When complete, the Ready to print beacon updates with final verification.
The Ready to print beacon at the top of the screen is the live readout that verifies your design. When you tap Print my clicker, the print sheet opens with full confirmation: Your clicker is ready — 2 parts · fits any FDM printer.
The status check confirms that the final solids are watertight, manifold, correctly oriented, and have valid switch cavities and clearances. If any parameter needs adjustment, the beacon turns amber and reads Check this. Tap it on a phone, or rest the pointer on it on a computer, to read the full message, then fix it before printing.
If a cut or placement is out of bounds, the status message names the exact direction to fix:
| Message | What to do |
|---|---|
| Enlarge the overlapping sketches | The cut region is smaller than the switch mechanism. Widen the region or reduce switch drop. |
| Move the seam down / up | The button or base became disconnected. Lowering the seam gives more volume to the button; raising it gives more to the base. |
| Make the selected regions overlap on a single connected area | The sketches produce disconnected pieces. Merge them into a single connected button. |
Tapping Print my clicker in the bottom dock or on the Fine-tuning card opens the print sheet with four export options:
| Action | What you get |
|---|---|
| Save for 3D printing (.3mf) | One complete file containing both physical parts laid flat with filament colours assigned. Open directly in Bambu Studio, PrusaSlicer or OrcaSlicer. This is the primary format. |
| Save plain files (STL) | A plain zip of STL files, laid flat on the plate. STLs carry geometry only without colour data. |
| Copy share link | A shareable URL that reproduces your exact design in any browser. The simplest way to save, back up, or send your clicker to friends. |
| Save photo | A clean PNG rendering of your button, formatted for project listings or social sharing. |
| Symptom | Fix |
|---|---|
| The switch is a struggle to seat | Make Plate Cutout slightly larger (e.g. 14.1 mm), or raise tolerance under Switch fit. |
| The switch rattles in its hole | Make Plate Cutout slightly smaller (e.g. 13.9 mm). |
| The two halves bind, or the press is gritty | Raise Guide clearance. On a 3D Model Cut, raise Lip clearance or Cut clearance, or add Wall draft. |
| The halves rattle against each other | Lower Guide clearance. The snap bump scales with the gap, keeping the click crisp. |
| The cap grips the switch stem too hard, or falls off | Adjust MX-cross socket fine-tune: raise it if too tight, lower it if loose. |
| The press bottoms out before the switch actuates | Raise Press travel room (4.0 mm suits Kailh BOX White at 3.6 mm travel). |
| Status indicates a rebuild is pending | Release whatever slider you are dragging; exact geometry rebuilds upon release. |
| The seam planes miss the model | Drag the planes so they cross the body, or rotate the model first with Tip over and Spin. |
| Apply cut is greyed out | Ensure at least one plane holds a closed drawing region (or tap Trace outline). |
| The wrong half moves | Flip Moving side between Inside moves and Outside moves. |
| No room for the guide lip | The button rides on the switch stem alone. Widen the region or raise the switch position. |
| A fillet came out smaller than requested | The requested value exceeded the safe estimate; validation trimmed it to maintain manifold geometry. |
| Colours look wrong after slicing | Turn on Print colours before exporting — it shows exact filament paints. Remember plain STL carries no colour. |
| A domed model comes out squared off underneath | Switch Cut depth from Flat floor to Follow surface. |
| Magnet pocket and badge pin overlap | They share the base underside; enable one at a time. |
| Input | Effect |
|---|---|
| Drag in the viewport | Orbit the camera. Inside the cut editor, draw strokes (orbit is locked). |
| Scroll wheel | Zoom in and out. |
| Right drag / middle drag | Pan the camera. |
| Right click a part | Change that artwork piece on its own. |
| Enter / Menu key / Shift+F10 | Open the component menu listing every part and available actions. |
| Arrow keys | Nudge the selected part or switch 1 mm in screen space. |
| Delete | Remove the selected part or active drawing region. |
| Escape | Clear selection, or close open sheets and dialogs. |
| Shift (while drawing) | Constrain polyline angles to 45 degrees. |
| Ctrl (while drawing) | Temporarily disable snapping. |
| Alt+click edge / handle | Add point / remove point on drawing regions. |
| Enter (polyline) | Finish and close the polyline. |
| One finger / two fingers (touch) | Draw / pinch to zoom and drag to pan. |
| Setting | Default | Range or note |
|---|---|---|
| How big? | 60.0 mm | 30-118 mm; minimum adapts to shape |
| Palette | Sakura | 28 palettes |
| How the halves fit | Top hugs the base | or Base hugs the top |
| Edge look & smoothness | Rounded (Medium 1.25 mm) | Rounded, Beveled, Square; 0.00-5.00 mm |
| Text size | 8.0 mm | Carved in text is recessed 0.8 mm deep |
| Keychain hole size | 4.0 mm | 90° top, 0° right, 270° bottom |
| Magnet | 3.0 mm thick | 6x2 and 8x3 mm discs |
| Ring wire thickness / sink | 2.0 mm / 5.0 mm | Passes through edge to hook on |
| Plate Cutout | 14.0 mm | Universal MX switch fit |
| Switch Cavity | 7.2 mm | 7.0 mm and up fits standard MX switches |
| Wall Thickness | 2.5 mm | Perimeter shell thickness |
| Guide clearance | 0.60 mm | Sliding fit clearance |
| Press travel room | 4.0 mm | Suits 3.6 mm Kailh BOX White travel |
| MX-cross socket fine-tune | 0.00 mm | Print allowance 0.20 mm at zero |
| Seam gap / Lip clearance (3D Model Cut) | 0.30 / 0.20 mm | Combined seam + lip clearance |
| Outline backing | 2.5 mm | Follow picture perimeter mode |
| Foot trim | 0 percent | Flattens underside for standing models |
| Term | Meaning |
|---|---|
| Button / top / cap | The printed part that moves when pressed. |
| Base | The printed part that stays still and holds the switch. |
| Seam | The line where the two halves meet. |
| Top hugs the base / Base hugs the top | The shell fit style: button skirt over base vs base wall around button. |
| Plate cutout | The square hole the switch clips into — 14 mm for MX. |
| Switch cavity | The pocket under the plate that the switch body sits in. |
| Guide lip | The collar that keeps the press straight instead of letting the button ride on the stem alone. |
| Guide clearance | The sliding gap between the two printed parts. |
| Draft | A slight lean on a cut wall so parts separate cleanly upon press. |
| Intersection cut | A moving volume defined as the common overlap of sketches on up to three planes. |
| Region | One drawn shape in the cut editor; regions add to or subtract from the selection. |
| Manifold / watertight | Geometry with no holes or self-intersections — the required condition for export. |
| 3MF | A modern 3D print file that carries multiple parts and filament colours in one document. |